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Level 10 Game Developer
Ranked as Town Watch
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So, I came to the startling realization that I only remember to write after already finishing a game, and it might be slightly more interesting to read about what will be done than what has been done. That in mind, I figured I might make a concious effort to post what I am working on in the present tense than the past tense.
So, what I started working on a few days ago is a fairly simple game, but with likely much higher art requirements than what is usual for me. Luckily, a Ludum Dare is this month, effectively giving me two months to work on this game and still be good for the One Game A Month challenge.
In the game, you are one of a few survivors of an aggresive alien invasion. While in hiding you build a cannon to launch a projectile at the alien ships overhead. Since a direct confrontation would be laughably one sided, you set it up with a remote control. You have one shot to cause as much destruction as possible.
I am going to try to have at least 4 different ships to give some variety and color to the scene. There will also be upgrades you can add to your cannon between attempts to maximize your destructive potential. I will probably also add some sort of graphic on the top so the text isn't just floating around where the flying ship parts can make them hard to read.
There is a slight possibility I have laughed maniacally at least once while watching the chain explosions going off.
Recent Game Medals
Total Medals Earned: 104 (From 22 different games.)