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Early this year I took a long break to team up on a project, only to later find that the artist was an art thief and had to scrap the whole thing. Since then I've made two new games, both ending up at just slightly above mediocre compared to the other games released at the same time. This has not been a good year for me..
My goal is to actually be good at game design; not just mediocre. Ive been working on improving my art quality at least, but im sure im missing some other important factors as well..